The machine to play the sticks game - Colegiul National Emil Racovita (Cluj - Roumanie)

Article
Résumé de la production
This topic consists of studying a "machine" made of a cup and legos. It will play against a human. According to its victories and defeats, it will learn and after a few games, it will be able to beat any person.
Our research focuses on determining how many games it takes for the machine to always win. After completing the task, we programmed a new machine for altered game parameters, such as the number of initial sticks, while also analyzing the outcomes.
Mots clés
simulation
probabilité
théorie des jeux
Lecture conseillée
à partir de la terminale